# Ticket 2026-09-28_102247 UTC

- Datei: (keine)
- Text:

pressing on "New Blueprint" when using the "Standalone BlueprintEditor" (reachable via Intro Stage) should throw the Player directly into the Editor , with an not yet saved empty Blueprint , same goes for the path Open --> New directly from the Editor , Closing and confirming to save the changes without entering a name should result in using the same default name as the ingame Blueprint-Editor generates when capturing a new Blueprint
