# Ticket 2026-09-29_063153 UTC

- Datei: (keine)
- Text:

The Shader-State (damagevingnette?) when Damage is Taken does not "Reset" if another savegame is loaded , resulting in a red vignette in the loaded game if the player took damage right before leaving the game stage/loading into another save game , this is unwanted behaviour , take a deep breath and analyze deeply what our best options are to fix this
